FROM Santaduck... this list is not complete, but it's a start. Log in as admin... and use SET command: SET weapon_xxxx (parameter) (value) Summoning disabled in multiplayer in v1.2. In botmatch, just use: summon fragops.weapon_xxxpickup _________________________________________________ PARTIAL LIST OF VARIABLES _________________________________________________ Variables for weapon names ending with FIRE/SCOPEFIRE/STAB/SWING: weapondamage, recoilsize, weaponrange, firerate, ammoperfire, ammoclass, projectileclass, damagetype, aimerror, conemax, conemultiplier. (mindamage?) Variables for weapon names ending with BASE/LASER/SCOPE/SILENCED/HOLLOW/TACLIGHT/STALKER: guncost, reloadtime Variables for weapon names ending with PICKUP: numclips, ammocount, pickupmessage Variables for weapon names ending with PROJ/PROJECTILE: damage _______________________ LIST OF WEAPONS (I might have missed a few) some are not yet in-game _______________________ Weapon_MacheteBase Weapon_MachetePickup Weapon_MacheteStab Weapon_MacheteSwing Weapon_MacheteAttachment _____________________ Weapon_UMPBase Weapon_UMPLaser Weapon_UMPSilenced Weapon_UMPBasePickup Weapon_UMPLaserPickup Weapon_UMPSilencedPickup Weapon_UMPFire Weapon_UMPLaserFire Weapon_UMPSilencedFire Weapon_UMPAttachment Weapon_UMPSilencedAttach _____________________ Weapon_DEBase Weapon_DELaser Weapon_DEScope Weapon_DEPickup Weapon_DELaserPickup Weapon_DEScopePickup Weapon_DEFire Weapon_DEScopeFire Weapon_DELaserFire Weapon_DEAttachment Weapon_DEScopeAttach _____________________ Weapon_8xBase Weapon_8xPickup Weapon_8xFire Weapon_8xAttachment _____________________ Weapon_RedLabelBase Weapon_RedLabelPickup Weapon_RedLabelFire Weapon_RedLabelAttachment _____________________ Weapon_AR7090Base Weapon_AR7090Scope Weapon_AR7090Pickup Weapon_AR7090ScopePickup Weapon_AR7090Fire Weapon_AR7090ScopeFire Weapon_AR7090Attachment Weapon_AR7090ScopeAttach _____________________ Weapon_MP5Base Weapon_MP5Scope Weapon_MP5TacLight Weapon_MP5Stalker _____________________ Weapon_MP5Pickup Weapon_MP5ScopePickup Weapon_MP5TacLightPickup Weapon_MP5StalkerPickup _____________________ Weapon_MP5Fire Weapon_MP5ScopeFire Weapon_MP5Attachment _____________________ Weapon_MP5TaclightAttach Weapon_MP5ScopeAttach Weapon_MP5StalkerAttach _____________________ Weapon_MP9Base Weapon_MP9Silenced Weapon_MP9Hollow Weapon_MP9Pickup Weapon_MP9SilencedPickup Weapon_MP9HollowPickup Weapon_MP9Fire Weapon_MP9SilencedFire Weapon_MP9HollowFire Weapon_MP9Attachment Weapon_MP9SilencedAttach _____________________ Weapon_P90Base Weapon_P90Pickup Weapon_P90Fire Weapon_P90Attachment _____________________ Weapon_AK103Base Weapon_AK103Bayonet Weapon_AK103Pickup Weapon_AK103BayonetPickup Weapon_AK103Fire Weapon_AK103Stab Weapon_AK103Attachment Weapon_AK103BayonetAttach _____________________ Weapon_FAMASBase Weapon_FAMASBayonet Weapon_FAMASPickup Weapon_FAMASBayonetPickup Weapon_FAMASFire Weapon_FAMASStab Weapon_FAMASAttachment Weapon_FAMASBayonetAttach _____________________ Weapon_DSRBase Weapon_DSRPickup Weapon_DSRFire Weapon_DSRScopeFire Weapon_DSRAttachment _____________________ Weapon_TRGBase Weapon_TRGPickup Weapon_TRGFire Weapon_TRGScopeFire Weapon_TRGAttachment _____________________ Weapon_GrenadeSmoke Weapon_GrenadeSmokePickup Weapon_GrenadeSmokeThrow Weapon_GrenadeSmokeRoll Weapon_GrenadeSmokeAttachment Weapon_GrenadeSmokeProj Weapon_GrenadeSmokeRollProj _____________________ Weapon_GrenadeHE Weapon_GrenadeHEPickup Weapon_GrenadeHEThrow Weapon_GrenadeHERoll Weapon_GrenadeHEAttachment Weapon_GrenadeHEProjectile Weapon_GrenadeHERollProj _____________________ Weapon_LAWbase Weapon_LAWPickup Weapon_LAWFire Weapon_LAWScopeFire Weapon_LAWProj Weapon_LAWGuidedProj Weapon_LAWAttachment _____________________ _______________________________________ ______________________________________ ______________________________________ ______________________________________ _______________________________________ To change prices here is the command: set weapon_XXXX guncost X for example, set weapon_trgbase guncost 5000 _______________________________________ Note that this will not change $ given for end of round (winning/losing), nor medals. I don't know what the default $ for these are either, maybe SZ can chime in, or maybe he put it all in a readme already. Anyways--- ______________________________________ 1.2 prices & set weapon codes: ______________________________________ Weapon_UMPBase $200 Weapon_UMPLaser $25 Weapon_UMPSilenced $50 Weapon_DEBase $250 Weapon_DELaser $25 Weapon_DEScope $50 Weapon_RedLabelBase $325 Weapon_P90Base $300 Weapon_MP9Base $200 <----huh? Weapon_MP9Silenced $50 Weapon_MP9Hollow $50 Weapon_MP5Base $400 Weapon_MP5Scope $50 Weapon_MP5TacLight $50 Weapon_MP5Stalker $100 Weapon_AK103Base $450 Weapon_AK103Bayonet $85 Weapon_FAMASBase $450 Weapon_FAMASBayonet $85 Weapon_AR7090Base $600 Weapon_AR7090Scope $ 50 Weapon_DSRBase $525 Weapon_TRGBase $775 Weapon_GrenadeSmoke $50 Weapon_GrenadeHE $75 ______________________________________